As I wrote about Night Alone as well: I’m the last person who can complain about so-called “walking simulators,” since that’s one of my favourite genres, but with Midnight Alone, it often feels like the flaws that get ascribed to that genre are actually more applicable here.
The game still consists entirely of your on-screen characters very slowly walking around neighbourhoods, looking for clues and hiding whenever monsters come close. Unfortunately, like its predecessor, Midnight Shadows has all these great ideas, but it doesn’t seem to know what to do with them. All of these are ingredients for a pretty solid horror game. The fact that, when death comes - and it’s pretty much inevitable, since that’s just how these games work - it’ll probably come out of nowhere, and it will be marked by a splatter of blood across the screen. The sparse score, that throws in the faintest sounds to keep you ever so slightly off balance. The flickering shadows at the edge of the screen, hiding who-knows-what monsters and enemies.
#Yomawari night alone does not load how to#
It’s good because Midnight Shadows shows, like its predecessor, that it knows how to set a deeply unsettling mood. I’ll also say that, despite that shocking beginning, in most respects Midnight Shadows is pretty much identical to Night Alone - which is both good and bad. I won’t go into details, but be aware that it’s hard to imagine how an unsettling horror game like this could’ve set the tone any better than it does.
If Yomawari: Midnight Shadows didn’t do something a little upsetting in its first few minutes, it would’ve been a surprise.Įven knowing that, however, I have to say that the beginning of Yomawari: Midnight Shadows is pretty messed up. After all, that first game - and be warned this sentence will venture into very mild spoiler territory for something that happens in the first couple of minutes of Night Alone - started off with the shocking death of the main character’s dog. If you played Yomawari: Night Alone, it probably won’t surprise you to learn that its successor has no qualms about shocking players right off the bat.